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How to Build a Believable Human Character - Final Template
Step 1 |
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Unhide the head and you will notice that the head has an extra edge running down
the front, but is missing one down the back. First, add an extra short edge down the front of
the neck to line up with the extra one that goes under the chin. Second, notice that we had an
edge that just stopped on the top of the head, this will now be extended to continue over and
down the total head. At this point, on the back of the neck we have the same number of edges
but they don't line up correctly. Adjust the vertices so that they now all line up and then
attach and weld the head for a single complete model. |
Step 2 |
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So, here is were we are at, a wireframe view and a meshsmooth viewport image.
Overall things are not too bad, but of course something can always be tweaked a bit more. So
if there is anything that seams "wrong" then feel free to adjust any vertices and if really
required, add an extra edge or two.
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