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This Wonderful Life Heading

Interview with Liam Kemp

by Anthony Gibbs

 
Can you introduce yourself and give us some details on your career and education?
My name is Liam Kemp and I'm from the United Kingdom. I went to university to study illustration, though finding work in this area upon graduating proved immensely difficult. And so a couple of years went by until I was introduced to 3ds max. I quickly learned how to use the program, and made my first animated short which was strong enough to get me my first job at Team17 Software, where I worked as a character animator. After 3 years at Team17 I joined Core Design as a character modeller. Last week I left Core Design to join a new company called Circle Studio.

If you had to single out one skill/experience or personal trait to be a successful CG artist, what would it be and why?
Persistence. When, for example, your model is at the stage where you are quite happy about the way it looks, don't be tempted to leave it there for fear that any further adjustments may spoil your model. You must go back in and fine-tune every area until you are thrilled by the work you've done.

Could you tell us a little bit about the story of 'This Wonderful Life' and how it was developed?
This Wonderful Life is a tale of a young woman who, mourning the death of her husband, takes a walk into the countryside, feeling alone and withdrawn. Her life then changes forever upon finding a cardboard box beneath a bridge....

The theme of the movie was something that simply grew and took form over time. By the time I was ready to start work on the movie, nearly everything had fallen into place by itself. The only thing that had me seesawing between ideas was the ending.....

 
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Last Updated: Sunday, April 29, 2007 16:13